July 3, 2025

A new challenge

 As a Participant of the 3DModels.org One Car Challenge following the rules step 1, publishing here the opening post that will lead the whole work progress. 

...  and yeah, this is a blog revive!

August 31, 2023

Evolution

 Dear guest!

As you might noticed, the frequency of the posts here went down dramatically. This is all because some personal and professional transformations mainly.

But was is more important that the stream of the content from me is still going and getting wider and stronger, you may check that out on my youtube channel, that has been transformed and repurpoused recently. There you can find tutorials, breakdowns and my latest projects, and in the near future more types of content related to CG industry. In case you would like to reach me or check the portfolio list, you may visit my artstation page as well.

See you on my youtube videos comments. 

Peace!


October 10, 2021

Space Rover by SpaceX




 
 
 “Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying.” - Arthur C. Clarke.

As a big cosmos fan and dreamer about other worlds and future human's space exploration, I made this artwork. One day a human will be roam other planets just like it already happened on the moon. Who knows what we will find there, maybe just an endless emptiness.

Inspired by SpaceX and TiberianSun game universe.
 

















October 16, 2018

PoliceCars / 警车联盟

Cartoon animation project breakdown.
The main task, chill and freezing effect - were done in 3dsMax and Fusion, while the whole project's pipeline follows Maya and Arnold render.

 







September 11, 2018

Tire deform setup

Latest researches for the non-fake tire deformation effect based on real surface interaction. Also with no any poly-count limitations for the tire model.


August 18, 2018

"Legend of Fuyao" breakdown


One of the last projects which was accomplished in PlanB VFX studio based in China, Shenzhen.
All shots (except mountain bridge) where done in BlackMagic Fusion 9.

October 21, 2016

Woodelux / Aluron

A larva, that did not become a butterfly. 
The first steps on the next project, are left just as steps without reaching target. Canceled further development gave some unexpected artistic impulses.


Used, as usual for me - 3ds Max, VRay, Fusion. Also some uncertain editing attempts.